IDPA Menu | Conversion Gun Sidematch RulesThese rules apply to sidematches which may be run concurrently with standard IDPA events.
PURPOSE AND PRINCIPLES: This
special class of firearms exists specifically to allow competitors to
continue to improve skills related to the normal IDPA gun classes, but
with a reduced ammunition cost and easier ammunition
availability.
RULES
- Unless otherwise specified, all current IDPA rules apply.
- The
IDPA "Purpose" and "Principles" (pages 4 and 5 of the 2005 rulebook),
with the exception of "full charge service ammunition", are the guiding
lights that must be followed.
- Guns used must be functionally
and stylistically equivalent to the existing class guns, i.e. 22 cal
conversion units on a CDP, ESP, or SSP gun, or a 22 caliber version of
a revolver.
- No "target" 22's allowed i.e. S&W 41, HS Victor, etc.
- All
IDPA handgun rules regarding characteristics (action type, barrel
length, etc) transfer to the respective .22 caliber gun class.
- All IDPA holster and ammunition carrier rules transfer to these classes.
- To
participate in these alternate gun classes, the shooter must be rated
at least Marksman in the associated "real" class (to promote this
alternate shooting class as a lower cost continuation for existing
shooters, not as an entry point for new shooters).
- Shooters that wish to shoot "2 guns" at a club match may shoot the same gun class for both guns.
- Steel will be not require knockdowns, only hits. If a knockdown is required to activate other props, tough.
- These alternate gun classes are not applicable to classifier matches.
- Contestants
are allowed to shoot a maximum of every other match with the conversion
gun and then must shoot their next match with full charge
ammunition. Classifiers count as a "full charge ammunition" match.
- Clearing
of the semi auto rimfire firearm may be done without dropping the
hammer on an empty chamber by the following process: At Unload
and Show Clear, the competitor will remove the magazine and place it in
a pocket or holder, then clear the chamber letting the round fall
to the ground or pocketing it. NO AMMO IN HAND FOR THE REST
OF THESE STEPS! Both the competitor and SO will inspect to verify
that the magazine is absent and the chamber is clear. The
competitor then lowers the slide, and once again retracts it for a
second inspection of clear, and lowers the slide. The gun may now
be holstered.
22 caliber gun class designations:
- 22revolver
(6 rounds max utilized per loading - as many fullsize 22 revolvers may
have cylinders that hold more that 6 cartridges, the competitor may
load more than 6, but may only shoot a max of 6 rounds before
reloading. On reloads, if 6 shots have been expended since the
previous load, there will be no penalty assessed for dumping live
rounds in excess of the 6 empties).
- 22 pistol (10 rounds in mags for
SSP and ESP equivalent, 8 rounds for CDP equivalent); gun action, etc.
equivalent to SSP, CDP, or ESP)
SPECIAL NOTE ON ROUNDS IN THE GUN: See the "PURPOSE AND PRINCIPLES" if there are questions on this. If
you're shooting a revolver, and the particular gun you have holds 10
rounds, and you think "It's not fair, I can score better if I shoot all
10 rounds before reloading", then you're not realizing what this
conversion gun sidematch is all about. Go back and reread the
"PURPOSE AND PRINCIPLES".
Scores will be reported totally separately from normal class results.
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